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Adam has connected.
SyRaX has connected.
Brian:
|
One moment, SyRaX is having pussy
trouble
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Brian:
|
Solid copy. You guys remember where we
are?
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Brian:
|
Do the feast happened (I don't think
that much important happened to either of you there), and then
shortly after Cerim talked to you about going east to find out
where the black swords came from.
|
Adam:
|
And making a quick pit stop at Tinsboro
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Brian:
|
huh, really? I didn't remember that
part. Lemme re-read
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Brian:
|
ohh yeah, you did say that.
|
Brian:
|
Any other things I missed?
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Brian:
|
cool. Any antics before you head off?
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SyRaX:
|
I guess I have a replacement for my
commerce stuff while I'm gone?
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Brian:
|
Most affairs can handle themselves.
You aren't quite rich enough to have a full staff under you, but
you can have an eldest child to manage the family buisness if you
desire.
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SyRaX:
|
yeah, we'll do that
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* Brian rolls: 1d2 => 2
Brian:
|
your eldist is s daughter. As her dad
you may name her.
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:s:
|
I won't let you down, dad!
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SyRaX:
|
Wait, when do elves usually have
children?
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SyRaX:
|
and how long are they fertile?
|
Brian:
|
Uhh, I assume double the age that
humans are normally doing it, which in this culture would be late
thirties.
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Brian:
|
But they would be fertile from 30,
with men never really dieing out.
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SyRaX:
|
ehh is it okay to let a 5-10 year old
girl handle a whole business?
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SyRaX:
|
or we'll have to adjust Aaron's age
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Brian:
|
You know what, you probably have a
living wife. Probs a better idea.
|
Brian:
|
Use your upper head for just a little
bit, Adam...
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SyRaX:
|
btw then her name is Yrlissa
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Brian:
|
ok, but do you also have a daughter?
Children are much more likely to still be young enough to be
adventuring in future campaigns.
|
Brian:
|
Cool, name her at some point. In the
mean time, are you buying supplies Adam, or are you begging
someone for them?
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SyRaX:
|
just using names off fantasy name
generator
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Adam:
|
Does the place I'm staying not offer
free trail rations?
|
Brian:
|
Eryson will give you each 20 days
rations, but I wanted to know if you had the sense to ask.
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Adam:
|
Yeah. I'd have to ask.
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SyRaX:
|
DOes he organize that kind of stuff?
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Adam:
|
I've made 0 money since coming to town
|
Brian:
|
He is in charge of the army, and so
has some access to a stock of supplies.
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Brian:
|
There might be another official if you
want to ask around...
|
SyRaX:
|
Is it more like "everyone gets it" or
"well, if you need it, you can get it"?
|
Brian:
|
It's, "Hey, I'm sending you on this
mission, it would kind of suck if you starved to death on the
way..."
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SyRaX:
|
alright, then I'll also go to him and
ask for some
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Brian:
|
cool, you each have 20 days of trail
rations
|
Brian:
|
alright, to Tinsboro?
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SyRaX:
|
only for a quick stop, don't waste too
much time
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Adam:
|
I'm just going to pick up a sword.
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Brian:
|
Do you just go straight to the guard
post?
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SyRaX:
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I#m following Cerim
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Cerim Potter:
|
Good day, gentlemen.
|
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Lucas:
|
Well butter my ass and call me a
bisket!
|
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Lucas:
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The young Cerim came back alive...
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Cerim Potter:
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Alive and well, yes.
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Cerim Potter:
|
But I'm afaid I can't stay long.
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Cerim Potter:
|
I've come bearing a warning.
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Lucas:
|
?
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Cerim Potter:
|
Captain, have you still got that black
sword under lock and key?
|
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Captain Erwin:
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I do.
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SyRaX:
|
wait, am I carrying mine with me?
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Cerim Potter:
|
And has anybody used it since we found
it?
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Brian:
|
Eryson would have asked that you keep
them at the palace just in case.
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Captain Erwin:
|
We haven't had an incidents that
called for violence yet.
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Cerim Potter:
|
That's a relief.
|
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Captain Erwin:
|
But we've heard about the undead.
|
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Cerim Potter:
|
It's believed that swords like that
one are what cause the dead to rise. One of the reasons, at least.
|
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Cerim Potter:
|
I would ask that you relinquish it to
me for the safety of the town.
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Brian:
|
He hesitates for a second, then nods.
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Captain Erwin:
|
You've been a good man, Cerim. Never
known you to lie.
|
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Cerim Potter:
|
I would never try to abuse your trust,
captain.
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Brian:
|
He goes takes the sword off the rack
(it was never locked up), and hands it back to you
|
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Captain Erwin:
|
What were you up to while you were
AWOL?
|
|
Cerim Potter:
|
Apparently the Lord Commander of the
Army had use for a small town guard. Once he runs out of use for
me, I will return home for good. Hopefully then I'll be able to
tell you the story in greater detail. With any luck it'll have a
happy ending to boot.
|
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Captain Erwin:
|
Hope you're done before the dead come
to our town.
|
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Cerim Potter:
|
I hope they never make it so far.
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Captain Erwin:
|
Kord's blessings, Mr. Potter.
|
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Cerim Potter:
|
If you find any more swords like this
one, I advise you to keep them secured. Send them to the capitol,
even.
|
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Cerim Potter:
|
Until we meet again.
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Brian:
|
Anything else you up to?
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Cerim Potter: (( that's all ))
SyRaX:
|
while we go to the next stop or
whatever I want to ask Cerim if Tinsboro is his home town
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SyRaX:
|
and to tell me a bit about it
|
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Cerim Potter:
|
Yes, it's my home town. I serve as a
lieutenant in the guard there. It's a largely quiet town, so most
of the job is patrolling, scouting, and escorting particularly
intoxicated individuals home. The only notable thing about the
place for an outisder is the fact that it's a mining town. Tin is
the chief export, obviously.
|
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Aaron:
|
Makes sense ... Do you like it there?
Or do you prefer the city life?
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Cerim Potter:
|
I prefer the calm of the village.
There's no strife. It may not be exciting like the city, but
there's more to life than excitement.
|
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Aaron:
|
Wise words.
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Brian:
|
you head off then, I assume?
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Cerim Potter: (( yes ))
Brian:
|
. Aaron's contact spoke of going to
Eastmark as the first stop in finding the swords. It's a small
village, mostly used as shelder for the various ranchers in the
far eastern hills of Damriel.
|
Brian:
|
The trip exausts another 9 days of
your food
|
Brian:
|
There are a few folks wandering around
the town
|
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Cerim Potter:
|
And I thought Tinsboro was small.
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Aaron:
|
Let's just ask around to try and get
some information.
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Cerim Potter:
|
Uh, sure... okay.
|
Brian:
|
As you approach, one man, in what
would be lowly trader's garb in the capital, but by far the
richest-looking man here, approaches you.
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Gearic:
|
Are you from the capital?
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Aaron:
|
Yes, we are. We came here to
investigate some rumours.
|
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Gearic:
|
Ohh, we fear they aren't rumors. We
just had a man come through and tell us just how real the walking
dead are.
|
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Gearic:
|
We sent word to the Lord Commander a
fortnight ago, and I started to fear no knights would come.
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Cerim Potter:
|
I'm afraid we're no knights.
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Cerim Potter:
|
A simple merchant and a guard.
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Aaron:
|
That might be under-selling our value,
but yes, we are no knights. However, we are trying to help you get
rid of this ... problem.
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Gearic:
|
Thank the gods.
|
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Gearic:
|
We only have one knight in town, and
he is beyond his better years.
|
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Aaron:
|
You spoke of a man that has seen these
creatures, is he still here?
|
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Gearic:
|
No. He left for the south a couple
days ago, said he has urgent buisness and won't be back for some
time.
|
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Cerim Potter:
|
How unfortunate.
|
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Aaron:
|
Oh, alright. Is there anyone else who
can provide us with information about this incident?
|
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Gearic:
|
I've heard that a huge army arose in
Glenswood, with many who saw it.
|
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Gearic:
|
We have been lucky so far to have not
had a sighting until very recently
|
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Cerim Potter:
|
What's to the south that your man
might have gone to?
|
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Gearic:
|
I don't know.
|
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Gearic:
|
You know bards. Always finding some
trouble to get into.
|
SyRaX:
|
what info exactly did I get from my
middleman?
|
Brian:
|
Very little. She just said she knew a
guy in Eastmark that might be able to arrange a trade with
Gorewood.
|
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Aaron:
|
*to Cerim* What will we do now?
|
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Cerim Potter:
|
What of this knight who's been staying
here? What's his task?
|
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Gearic:
|
Sir Regelgien lives here. Has for as
long as I remember.
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Cerim Potter:
|
Hm. Well, our next destination is
Gorewood. Are there any here who can tell us something about the
place?
|
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Gearic:
|
If you had caught Frip before he left
he would have been a good source.
|
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Gearic:
|
There have been one or two orcs who
have visited here. Someone around may have talked to them.
|
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Gearic:
|
With the dead closing in everyone's
bringing the flocks back to town.
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SyRaX:
|
Aaron is a twitching a little when he
hears Gearic talk of orcs
|
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Cerim Potter:
|
Hm. Well, I guess we'll just have to
ask around. Thanks for your help.
|
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Gearic:
|
Thank you.
|
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Gearic:
|
And...would you consider aiding us? A
single man in armor would be a blessing, knight or no...
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SyRaX:
|
I'll go to the knight
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SyRaX:
|
maybe he knows stuff
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SyRaX:
|
or is that not a house
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Brian:
|
The structure is something between a
barn and an inn. Animals, travelers, and bottles of alcohol are
evenly distributed throughout, with the first two categories
making appropriate social noises.
|
Brian:
|
The door is clealy not locked, and the
gaps between the planks make it easy to see through.
|
SyRaX:
|
If no one came after knocking, I just
go in
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Aaron:
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Is there a Sir Regelgien in here?
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Brian:
|
One man, a somewhat older elf, is
wearing a sigil of some kind, and he turns to you and raises his
hand.
|
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Aaron:
|
Good day, sir. My name is Aaron, this
is Cerim *points towards Cerim*, and we came from Glenwood to
investigate the undead problem. Do you know of anything that might
help us?
|
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Sir Regelgien:
|
I might be pretty good at that. I've
been told that a good sword to the body will still destroy the
things.
|
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Aaron:
|
?
|
SyRaX:
|
is he offering to help us or giving us
advice to attack the body?
|
Cerim Potter: (( he's giving us advice ))
Brian:
|
He was also offering to help fight
them, but he might not be a perfect communicator
|
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Cerim Potter:
|
We're more in the business of stopping
the dead from rising in the first place, sir.
|
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Sir Regelgien:
|
I've heard burning the bodies works
well. Tough to find where all the dead are. The goblin wars were
very scattered.
|
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Sir Regelgien:
|
You weren't sent here to defend the
village though?
|
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Aaron:
|
If there is an attack, we will try to
help, but rather than fighting against the waves we want to drown
out the sea, methaphorically speaking.
|
SyRaX:
|
wait is it drown out
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SyRaX:
|
or nothing of the sort
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Cerim Potter: (( probably dry out ))
SyRaX:
|
yeah, dry out or up
|
SyRaX:
|
that's what I meant to say
|
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Sir Regelgien:
|
A noble goal.
|
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Sir Regelgien:
|
I wouldn't know where to start with
that though...
|
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Cerim Potter:
|
We have reason to belive that the
source of the problem is something or someone in Gorewood. We'd
like to get there and investigate further.
|
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Sir Regelgien:
|
That I could help you with. My family
has dealt with orcs before.
|
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Sir Regelgien:
|
They can be nice people, once you get
to know them. Just don't challange thier ego.
|
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Cerim Potter:
|
Should we fear arriving unannounced?
|
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Sir Regelgien:
|
The scouts are like our knights. They
tend to be wary of strangers. I would advise staying calm, and
maybe offering a bribe.
|
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Sir Regelgien:
|
It's rare that someone comes from our
side to the orcs', and the scouts know the half-dozen that do it
regularly.
|
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Cerim Potter:
|
A bribe? Do that accept elvish coin?
|
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Sir Regelgien:
|
You'll have a hard time using it here.
|
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Sir Regelgien:
|
Got any nice meats, or a bottle of
good ale?
|
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Sir Regelgien:
|
They also value steel, if you're eager
to part with that nice armor of yours.
|
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Aaron:
|
Is there a trader anywhere near? Like,
trading elvish for orcish currency?
|
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Sir Regelgien:
|
I...I don't think the orcs even use
coin. Too savage for that.
|
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Cerim Potter:
|
Perhaps we should go hunting while we
travel. I'm sure a few hides would come in handy.
|
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Sir Regelgien:
|
Not unwise.
|
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Sir Regelgien:
|
Why do you think the orcs know?
|
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Cerim Potter:
|
Rumors. Sadly rumors are all we have
to go on at this point.
|
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Sir Regelgien:
|
Just up and decided to save the day,
ehh?
|
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Sir Regelgien:
|
You're clearly not knights.
|
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Cerim Potter:
|
What do you mean by that?
|
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Sir Regelgien:
|
This one *points to Aaron* isn't
wearing armor, and you're not an elf.
|
SyRaX:
|
leather armour has feelings too :'(
|
SyRaX:
|
stop the discrimination
|
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Cerim Potter:
|
You're right. We're no knights.
|
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Sir Regelgien:
|
But something made you want to save
the world anyway?
|
|
Cerim Potter:
|
I happen to be a big fan of the world.
It would be a shame to see it destroyed.
|
|
Sir Regelgien:
|
The king doesn't have an answer? I'm a
fan myself, but I'll need to do my part in it.
|
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Sir Regelgien:
|
Glistar speaks to Correlon Lorathien
himself. If anyone would know how to stop this, it's him.
|
|
Cerim Potter:
|
The king has his own plan in place.
The least we can do is try and help.
|
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Sir Regelgien:
|
Well be careful.
|
|
Cerim Potter:
|
We will try. Thank you for your
advice, sir.
|
Cerim Potter: (( guess it's time to go hunting ))
Brian:
|
alright. Do you remember what I made
you roll for hunting last time, SyRaX?
|
* SyRaX würfelt: 1d20+5 => 20 + 5 = 25
* SyRaX würfelt: 1d6-1 => 6 - 1 = 5
* SyRaX würfelt: 1d6-1 => 5 - 1 = 4
Cerim Potter: (( I'm just gonna stay home lol ))
SyRaX:
|
I bring a fucking mamooth lol
|
Brian:
|
I was going to say the rare spicy
clawed hellhound.
|
SyRaX:
|
that's fine I guess
|
Brian:
|
Either way, you slay so many innocent
animals that you are forced to only take with you the choice cuts
(you weren't given horses) for the rest of your journey.
|
Brian:
|
Do you waste any time in getting to
Gorewood?
|
Cerim Potter: (( none more than necesary ))
Brian:
|
Another 3 days transpire in travel
montoge, but you have enough meat to feed yourself during the last
two.
|
|
Gorewood scout:
|
Whodat?
|
|
Cerim Potter:
|
Hello there!
|
|
Gorewood scout:
|
*pauses, the plants spear* Whodat?
|
|
Cerim Potter:
|
*elbows Aaron*
|
SyRaX:
|
Aaron and Cerim, coming from Glenwood.
|
|
Aaron:
|
Aaron and Cerim, coming from Glenwood.
|
|
Gorewood scout:
|
I don't hear of Glenwood.
|
|
Cerim Potter:
|
It's a faraway village.
|
|
Gorewood scout:
|
You bring an elf.
|
|
Cerim Potter:
|
We've come to visit Gorewood. We bear
a gift for the scout who would bring us there.
|
|
Gorewood scout:
|
...why?
|
|
Cerim Potter:
|
We're interested in learning about
Nerull.
|
|
Gorewood scout:
|
You stay here. I will bring more.
|
Brian:
|
He points to the ground where you
stand, and heads off.
|
Brian:
|
In time, more scouts show up, and make
a simple request that you follow them.
|
|
Aaron:
|
*whispers to Cerim* Do you think we
can trust them?
|
|
Cerim Potter:
|
I don't think we have much choice.
|
Brian:
|
I assume you just follow, and maybe
offer a bribe?
|
Cerim Potter: (( yup ))
Brian:
|
with no further ado, you are brought
up to the great church of Nerul, far larger than those that exist
in Damriel, a far larger nation.
|
Brian:
|
It's early night when you are led in,
and they tell you to stay here until a priest can come and decide
if you are to be allowed to visit Gorewood.
|
Brian:
|
four guards also stand watch.
|
Brian:
|
Eventually, an elderly orc comes into
the church
|
Cerim Potter: (( he is straight outta warcraft ))
Brian:
|
your mom's straight out of whorecraft
|
|
Elderly Priest:
|
You come?
|
SyRaX:
|
what is he asking about?
|
Brian:
|
You don't know. Sometimes it seems
like they are only barely speaking common
|
|
Cerim Potter:
|
Yes. We come.
|
|
Elderly Priest:
|
And what is your comefor?
|
Cerim Potter: (( I'm gonna pull out my big, black
sword ))
|
Cerim Potter:
|
This, we comefor
|
Brian:
|
The guards step forward
|
|
Elderly Priest:
|
You want to kill us with a man and an
elf?!?
|
|
Elderly Priest:
|
HAH!
|
Cerim Potter: (( I'm not wielding the sword ))
Cerim Potter: (( just holding it ))
|
Cerim Potter:
|
We comefor peace. No killing
|
|
Elderly Priest:
|
Peace has no comefor. That makes no
sense.
|
|
Cerim Potter:
|
Deadman is to life come. Blacksword
make curse
|
|
Elderly Priest:
|
Give me the sword.
|
Cerim Potter: (( I give him the sword ))
Brian:
|
He picks it up and gives it a look
over.
|
|
Elderly Priest:
|
I don't understand.
|
|
Cerim Potter:
|
Kill man with blacksword. Man rise
again
|
|
Aaron:
|
*whispers very subtley* Do you really
think this is a good idea?
|
|
Elderly Priest:
|
You offer me a gift?
|
Cerim Potter: (( I nod and hold out one of the
many fine hides we have. ))
|
Elderly Priest:
|
A fine fleshcoat.
|
|
Elderly Priest:
|
How do you hunt in iron?
|
|
Cerim Potter:
|
Aaron does hunting. *gestures to Aaron*
|
|
Elderly Priest:
|
He is good.
|
|
Aaron:
|
Yes, I am good hunter. I can show you
good hunting if help us.
|
|
Elderly Priest:
|
At what?
|
SyRaX:
|
right, what exactly are we looking for?
|
Cerim Potter: (( the source of these swords ))
|
Aaron:
|
We want find where swords come from.
|
Cerim Potter: (( and to learn why the dead are
rising in droves across the country ))
|
Elderly Priest:
|
You think we make them?
|
|
Aaron:
|
I heard someone in Gorewood make them.
|
|
Aaron:
|
Don't know who.
|
|
Elderly Priest:
|
We don't make cursed swords. We stay
away from evil magic.
|
|
Aaron:
|
Good. Do you know evil wizard in town?
|
Brian:
|
Keep in mind this world doesn't know
arcane magic.
|
SyRaX:
|
I'm just out of ideas
|
|
Cerim Potter:
|
You ever seen sword like this before?
|
|
Elderly Priest:
|
No. But it does look like an orc sword.
|
|
Elderly Priest:
|
Thick and strong, unlike your elf
swords.
|
|
Cerim Potter:
|
Who makes orc swords?
|
|
Elderly Priest:
|
Orc smiths.
|
|
Cerim Potter:
|
You have many smiths?
|
|
Elderly Priest:
|
No. Maybe a hand, or two hand.
|
|
Cerim Potter:
|
You have dead rising in Gorewood?
|
|
Elderly Priest:
|
Very rare. We ask our priests not to,
for it frightens children and ruins the gift.
|
|
Cerim Potter:
|
What gift?
|
|
Elderly Priest:
|
The gift to the god.
|
|
Elderly Priest:
|
*points to his heart* This gift. It is
for him.
|
|
Elderly Priest:
|
To bring the dead back steals it back.
|
|
Cerim Potter:
|
Do all priests listen when you ask not
to?
|
|
Elderly Priest:
|
Most do. There are rebels sometimes.
Why do you ask?
|
|
Cerim Potter:
|
Maybe some rebel make these swords and
raise dead armies.
|
|
Elderly Priest:
|
That's brave to accuse.
|
|
Cerim Potter:
|
We want to find source of evil before
more evil happens.
|
|
Elderly Priest:
|
*pauses*
|
|
Elderly Priest:
|
Find these two a place in the scout
house. Watch them.
|
|
Elderly Priest:
|
I will pray over this sword.
|
|
Church Guard:
|
Follow us.
|
Cerim Potter: (( we follow ))
Brian:
|
they take you to a large, open
building that somewhat resembles an inn, with many orcs hanging
about. There are cots on the second floor, and they indicate that
two are for you, but you may not leave the building.
|
Cerim Potter: (( woo ))
Brian:
|
You get a lot of strange looks here.
|
Brian:
|
Do you just hang out?
|
Cerim Potter: (( I guess so. ))
Brian:
|
The night passes (I assume you sleep),
as does the next day, and you hear no news. Many patrons start to
ask you what you are up to here, even as others chastise them for
asking.
|
Brian:
|
do you tell them anything, or stay
quiet?
|
SyRaX:
|
I don't say anything
|
Cerim Potter: (( I'll humor them and say we're
visiting and learning about Gorewood. ))
Brian:
|
alright then, our first upstairs map!
|
Brian:
|
The sleeping rooms of the place are
very spartan, and don't include any doors.
|
Brian:
|
the next night, as you are sleeping,
roll disc+wis checks
|
* Adam rolls: 1d20+2 => 3 + 2 = 5
* SyRaX würfelt: 1d20+5 => 12 + 5 = 17
Brian:
|
alright then, neither of you hear them
coming in time.
|
Brian:
|
you start at base init 0
|
Brian:
|
And you awaken to armed orcs right
over your bed attacking you.
|
* Brian rolls: 1d20+0 => 2 + 0 = 2
* Brian rolls: 1d20+0 => 11 + 0 = 11
* Brian rolls: 1d20+0 => 9 + 0 = 9
Brian:
|
does the 11 his Cerim's HAC without a
shield, given a -4 for being prone?
|
Brian:
|
and the same with the 9 and Aaron?
|
SyRaX:
|
I guess without parrying dagger?
|
Brian:
|
that would be correct
|
* Brian rolls: 1d20+4 => 9 + 4 = 13
Cerim Potter: (( 11 misses ))
SyRaX:
|
13 wounds anyway bt
|
Brian:
|
well, you and I both know that you
know how to handle being wounded, SyRaX ;)
|
SyRaX:
|
also, do I have armour on or not?
|
Brian:
|
I would buy it if you said you slept
in leather.
|
SyRaX:
|
alright, wound for 4 then
|
* SyRaX würfelt: 1d4 => 1
SyRaX:
|
I won't wound anyone
|
Brian:
|
and roll to stay up, just in case
|
* SyRaX würfelt: 1d20+7 => 5 + 7 = 12
Brian:
|
also, just realized you don't have
defending weapons a this point. They do a second round of attacks
|
* Brian rolls: 1d20+0 => 13 + 0 = 13
* Brian rolls: 1d20+0 => 4 + 0 = 4
* Brian rolls: 1d20+0 => 12 + 0 = 12
Brian:
|
I know the 12 hits Aaron. Does the 13
his Cerim?
|
Cerim Potter: (( yep ))
* Brian rolls: 1d20+4 => 3 + 4 = 7
Cerim Potter: (( nope ))
Brian:
|
but sadly they are shit with axes
|
Brian:
|
ok, that's turn for them
|
Cerim Potter: (( what kinda axes? ))
Brian:
|
what are your inits now?
|
Cerim Potter: (( yeah, 0. ))
Brian:
|
Then it looks like Aaron's turn
|
SyRaX:
|
I grab my short sword
|
Brian:
|
that procs, for what little it matters
here
|
* Brian rolls: 1d20+0 => 17 + 0 = 17
* Brian rolls: 1d20+0 => 19 + 0 = 19
Brian:
|
it doesn't I checked the rules
|
Brian:
|
6 points to stand though
|
SyRaX:
|
does picking up both short sword and
parrying dagger cost 2 or 4?
|
Cerim Potter: (( oh, that first attack would've
hit ))
Brian:
|
I'll compromise and say 3
|
Brian:
|
alright, retroactive hurting adam time!
|
* Brian rolls: 1d20+4 => 5 + 4 = 9
SyRaX:
|
I activate divine shield on me
|
SyRaX:
|
placing trap card face down and end
turn
|
Brian:
|
Alright Cerim, on you.
|
Brian:
|
also, roll for bleeding
|
* SyRaX würfelt: 1d20-3 => 19 - 3 = 16
* SyRaX würfelt: 1d4 => 3
Brian:
|
and another roll to stay for the
damage.
|
* SyRaX würfelt: 1d20+7 => 5 + 7 = 12
Brian:
|
Actually, you take 300 damage
|
Cerim Potter: (( stand (6) + grap knife and
shield (3) + use shield (2) = 11 ))
Brian:
|
Cool. I assume that nobody has more
than 12 init now?
|
SyRaX:
|
oh wait divine shield only gives WAC
*facepalm*
|
Brian:
|
cool. two focus on Aaron this time
around...
|
* Brian rolls: 1d20+0 => 12 + 0 = 12
* Brian rolls: 1d20-4 => 20 - 4 = 16
* Brian rolls: 1d6-1 => 6 - 1 = 5
* Brian rolls: 1d6-1 => 1 - 1 = 0
SyRaX:
|
but thanks for wasting that nat20
|
Brian:
|
I don't want to kill you here. Just
the orcs do
|
* Brian rolls: 1d20+4 => 17 + 4 = 21
Brian:
|
I'm gonna assume that's a woundin'
|
SyRaX:
|
was that the hit roll?
|
Brian:
|
the nat 20 was the roll to hit from
the guy around the corner
|
Brian:
|
I gave him a -4 in honor of old D&D
rules
|
Brian:
|
which caused the confusion I see
|
SyRaX:
|
so you didnt waste the nat20
|
Brian:
|
...and they have the init to attack
again this round!
|
* SyRaX würfelt: 1d20+4 => 10 + 4 = 14
SyRaX:
|
test of faith passed
|
SyRaX:
|
but still wound for 5
|
* SyRaX würfelt: 1d4 => 3
Brian:
|
And a standing roll
|
* SyRaX würfelt: 1d20+7 => 16 + 7 = 23
Brian:
|
alright. now a strike on Cerim
|
Brian:
|
actually both at the same time
|
* Brian rolls: 1d20+0 => 9 + 0 = 9
* Brian rolls: 1d20+0 => 7 + 0 = 7
SyRaX:
|
but hey thanks for always hitting me I
guess
|
Brian:
|
the second attacks of the guys going
after Aaron...
|
* Brian rolls: 1d20+0 => 19 + 0 = 19
* Brian rolls: 1d20-4 => 16 - 4 = 12
Brian:
|
I assume just one hit?
|
Cerim Potter: (( we are defending ))
Cerim Potter: (( so no double attacks, if you are
))
Brian:
|
No, this is two actions
|
SyRaX:
|
I think it's within SPd cost limits
|
Cerim Potter: (( okay ))
Brian:
|
they really should have gone double
when they had the chance, and gotten quad attacks off.
|
Brian:
|
missed golden opportunities
|
Brian:
|
but yeah, I assume 19 hits but 12
doesn't?
|
SyRaX:
|
I'd say crimson red opportunities, but
hey, you're the boss
|
Brian:
|
alright then, I'll take that as a yet
|
* Brian rolls: 1d20+4 => 4 + 4 = 8
Brian:
|
but this time you don't get hurt!
|
Brian:
|
alright, that's turn for them
|
SyRaX:
|
whats your init Adam
|
Cerim Potter: (( hover over my token ))
SyRaX:
|
activate righteous fury
|
SyRaX:
|
wait a sec, gotta bleed first
|
* SyRaX würfelt: 1d20-3 => 12 - 3 = 9
* SyRaX würfelt: 1d4 => 3
Brian:
|
you can bleed at the end of the turn
|
Brian:
|
since it might matte
|
* SyRaX würfelt: 1d20+10 => 17 + 10 = 27
* SyRaX würfelt: 1d20+10 => 4 + 10 = 14
* SyRaX würfelt: 1d20+5 => 10 + 5 = 15
* SyRaX würfelt: 1d20+5 => 16 + 5 = 21
* Brian rolls: 1d4 => 1
* Brian rolls: 1d4 => 3
* Brian rolls: 1d20+2 => 8 + 2 = 10
* Brian rolls: 1d20+2 => 5 + 2 = 7
Brian:
|
and that's all it took to knock him
out of the fight
|
Cerim Potter: (( what a wimp ))
SyRaX:
|
should I roll again for bleed or take
the other roll?
|
Brian:
|
take what you had. I'm a creul god
|
Cerim Potter: (( saving rolls is canon. let it be
known. ))
Cerim Potter: (( right then. ))
Cerim Potter: (( use shield (2) + attack (3) +
attack (3) = 8 ))
SyRaX:
|
do you have to use shield every turn?
|
Cerim Potter: (( yep ))
Brian:
|
Think of it as an init penalty, really
|
* Adam rolls: 1d20 => 8
* Adam rolls: 1d20 => 15
Cerim Potter: (( one more attack ))
* Adam rolls: 1d20 => 9
Cerim Potter: (( oh, add +1 to each for accuracy
))
Brian:
|
damnit that brings you to three.
|
Brian:
|
you hit every time
|
* Adam rolls: 1d20+1 => 9 + 1 = 10
* Adam rolls: 1d20+1 => 10 + 1 = 11
* Adam rolls: 1d20+1 => 16 + 1 = 17
Brian:
|
only one wound though...
|
* Brian rolls: 1d4 => 2
* Brian rolls: 1d20+3 => 7 + 3 = 10
Brian:
|
and he doesn't go down like a bitch
|
Cerim Potter: (( too bad. that's all for me. ))
Brian:
|
he attacks bac against you twice
|
* Brian rolls: 1d20+0 => 16 + 0 = 16
* Brian rolls: 1d20+0 => 3 + 0 = 3
Brian:
|
but your HAC is 20 somehow...
|
Cerim Potter: (( tower shields yo ))
Brian:
|
and one attack on Aaron
|
* Brian rolls: 1d20+0 => 19 + 0 = 19
* Brian rolls: 1d20+4 => 10 + 4 = 14
Brian:
|
that was the roll to wound, btw
|
* Brian rolls: 1d20+2 => 14 + 2 = 16
* Brian rolls: 1d20+2 => 17 + 2 = 19
* Brian rolls: 1d4 => 2
* Brian rolls: 1d4 => 1
* Brian rolls: 1d20+3 => 1 + 3 = 4
* Brian rolls: 1d20+2 => 19 + 2 = 21
SyRaX:
|
3 attacks, pls check for down after
each one
|
* SyRaX würfelt: 1d20+10 => 8 + 10 = 18
* SyRaX würfelt: 1d20+5 => 13 + 5 = 18
* Brian rolls: 1d4 => 3
* Brian rolls: 1d20+2 => 3 + 2 = 5
* SyRaX würfelt: 1d20+10 => 2 + 10 = 12
* SyRaX würfelt: 1d20+5 => 19 + 5 = 24
* Brian rolls: 1d4 => 1
* Brian rolls: 1d20+2 => 9 + 2 = 11
SyRaX:
|
Orc 1 is -4 to hit?
|
* SyRaX würfelt: 1d20+6 => 2 + 6 = 8
* SyRaX würfelt: 1d20+5 => 4 + 5 = 9
* SyRaX würfelt: 1d20+4 => 14 + 4 = 18
SyRaX:
|
test of faith succeeds
|
* SyRaX würfelt: 1d20-3 => 4 - 3 = 1
* SyRaX würfelt: 1d4 => 4
Brian:
|
and a roll to stay up
|
* SyRaX würfelt: 1d20+6 => 17 + 6 = 23
Brian:
|
which brings us to young Cerim
|
Cerim Potter: (( use shield (2) + Attack x2 (6) =
8 ))
* Adam rolls: 1d20+1 => 17 + 1 = 18
* Adam rolls: 1d20+1 => 16 + 1 = 17
* Adam rolls: 1d20+1 => 7 + 1 = 8
* Adam rolls: 1d20+1 => 19 + 1 = 20
* Brian rolls: 1d4 => 4
* Brian rolls: 1d20+3 => 18 + 3 = 21
Brian:
|
He's just gonna run. Roll AoO if you
have the init
|
* SyRaX würfelt: 1d20+6 => 20 + 6 = 26
* SyRaX würfelt: 1d6-1 => 4 - 1 = 3
SyRaX:
|
any big hit rules yet?
|
Brian:
|
No, because I'm garbage. But I'll let
you be creative.
|
Brian:
|
what super awesome hit do you want to
accomplish
|
SyRaX:
|
can I choose what stat I'm wounding?
|
* SyRaX würfelt: 1d20+5 => 3 + 5 = 8
* SyRaX würfelt: 1d20+4 => 7 + 4 = 11
SyRaX:
|
test of faith passed
|
Brian:
|
he then uses his next action to run
down the stairs.
|
SyRaX:
|
can I do non-lethal damage with a
shortsword and what modifiers does that have?
|
Brian:
|
No such thing as non-lethal. Getting
hit with a piece of metal is always dangerous. You may chose to
self-impose a wound penalty if you want though, and trust you
won't kill
|
SyRaX:
|
ok, screw that then
|
SyRaX:
|
is he still upstairs?
|
Brian:
|
no. TO THE OTEHR MAP!
|
Cerim Potter: (( Are the other orcs still
sleeping up here? ))
Brian:
|
if you look around, they seem to be
hiding in place rather than getting involved.
|
* SyRaX würfelt: 1d20+10 => 8 + 10 = 18
* SyRaX würfelt: 1d20+5 => 1 + 5 = 6
* SyRaX würfelt: 1d6-1 => 3 - 1 = 2
* SyRaX würfelt: 1d20+4 => 3 + 4 = 7
* SyRaX würfelt: 1d20+3 => 20 + 3 = 23
* Brian rolls: 1d20-1 => 11 - 1 = 10
* Brian rolls: 1d4 => 2
Brian:
|
forgot to bleed last round
|
* SyRaX würfelt: 1d6-1 => 5 - 1 = 4
* SyRaX würfelt: 1d20-2 => 13 - 2 = 11
Brian:
|
that wounds, actually
|
|
Aaron:
|
CERIM! Tackle him and pin him down!
|
Cerim Potter: (( how much init to tackle? ))
* SyRaX würfelt: 1d20-3 => 6 - 3 = 3
* SyRaX würfelt: 1d4 => 4
Brian:
|
ohh, we both have to roll to stay up
|
* Brian rolls: 1d20+3 => 18 + 3 = 21
* SyRaX würfelt: 1d20+7 => 12 + 7 = 19
Cerim Potter: (( how much init to tackle? ))
Brian:
|
I'm going to give it 6
|
Brian:
|
God I still have a lot of work to do
on this ruleset
|
SyRaX:
|
oh can I step aside for 2?
|
Brian:
|
no, but you can let him pass for free
|
Cerim Potter: (( so move (4) + tackle (6)? ))
Brian:
|
if you can get all the way to the
bottom right corner then 20ft past the stairs in one move
|
Cerim Potter: (( how far is that? ))
Cerim Potter: (( 55? ))
Brian:
|
you don't have your armor on, which is
nice!
|
Cerim Potter: (( guess I'll drop defense and move
twice. ))
* Adam rolls: 1d20 => 9
Cerim Potter: (( miss ))
SyRaX:
|
shouldn't that be like a strength roll
|
SyRaX:
|
or what're you doing
|
Brian:
|
two moves don't need a roll, and it
would be pretty useless to try and dash
|
Cerim Potter: (( tackle. ))
Brian:
|
ohh, you have init?]
|
Cerim Potter: (( Drop defence (-4) + Move x2 (8)
+ Tackle (6) = 10 ))
* Brian rolls: 1d20+2 => 2 + 2 = 4
Brian:
|
roll an attack to hit with +2 to make
sure you catch him
|
* Adam rolls: 1d20+2 => 17 + 2 = 19
Brian:
|
ok, you grabbed him
|
Brian:
|
the orc tries to break free right off
the bat
|
* Brian rolls: 1d20+2 => 20 + 2 = 22
* Brian rolls: 1d6-1 => 4 - 1 = 3
Cerim Potter: (( I didn't say I wanted to grab
him. ))
Cerim Potter: (( I said I wanted to tackle him. ))
Brian:
|
is there much of a difference?
|
SyRaX:
|
after tackling both are prone?
|
Cerim Potter: (( I'm not interested in holding
his hand. I want to use my momentum to send him to the ground. ))
Brian:
|
ok, then that was his check to crawl
out from under you.
|
Cerim Potter: (( shouldn't that wait for his
turn? ))
Brian:
|
is it still your turn?
|
Brian:
|
wait, but he's at init 0!
|
Brian:
|
ohh yeah this orc is fucked
|
Brian:
|
It's Aaron's turn then
|
|
Aaron:
|
*bends down* Listen here, you
greenskin son of a bitch! You have exactly 5 seconds to tell us
who sent you here or I'll slit your throat right here and now!
|
|
Orc 3:
|
I'll never tell!
|
Brian:
|
I'm going to count that as one init
from each of the two talkers
|
|
Aaron:
|
*turns around to the Scout Servent* Do
you know this guy?!
|
|
Scout Servent:
|
I...he just came in here moments ago.
|
|
Aaron:
|
Fine!
|
* SyRaX würfelt: 1d20+3 => 19 + 3 = 22
* SyRaX würfelt: 1d20-2 => 4 - 2 = 2
Brian:
|
still failing to wound
|
* SyRaX würfelt: 1d20+3 => 11 + 3 = 14
* SyRaX würfelt: 1d20-2 => 3 - 2 = 1
SyRaX:
|
I think I can take one more
|
* SyRaX würfelt: 1d20+3 => 1 + 3 = 4
* SyRaX würfelt: 1d6-1 => 4 - 1 = 3
Brian:
|
you furiously stab the floor in an
attempt to kill your prisoner
|
* SyRaX würfelt: 1d20-4 => 8 - 4 = 4
* SyRaX würfelt: 1d4 => 3
* SyRaX würfelt: 1d20+7 => 3 + 7 = 10
Brian:
|
alright Cerim, you're up
|
Cerim Potter: (( +2 to attack fro being prone? ))
Cerim Potter: (( is he defending? ))
Brian:
|
yes. He still has the axe
|
Cerim Potter: (( can you use battleaxes while
prone? ))
Brian:
|
to defend at least.
|
Brian:
|
I'll say you can't attack with it
|
Brian:
|
but it's still a stick
|
Cerim Potter: (( attack ))
* Adam rolls: 1d20+3 => 10 + 3 = 13
* Adam rolls: 1d20+1 => 12 + 1 = 13
* Brian rolls: 1d4 => 2
* Brian rolls: 1d20+3 => 2 + 3 = 5
Cerim Potter: (( excellent. ))
* Brian rolls: 1d20-1 => 2 - 1 = 1
* Brian rolls: 1d4 => 1
Brian:
|
and he bleeds some more
|
Brian:
|
we'll just go round by round now,
since order doesn't much matter
|
Brian:
|
The scout servant tries to do first
aid on Aaron, giving him a +2 on his next bleeding check
|
Cerim Potter: (( Healing light on Aaron ))
* Adam rolls: 1d20+6 => 7 + 6 = 13
Cerim Potter: (( that's 4 points from me. ))
Brian:
|
and he aint bleeding
|
* Brian rolls: 1d20-1 => 3 - 1 = 2
* Brian rolls: 1d4 => 2
Brian:
|
who am I kidding, this guy would
totally know some prayers
|
* Brian rolls: 1d20+2 => 11 + 2 = 13
|
Cerim Potter:
|
Call the scouts
|
Cerim Potter: (( I'm gonna shoo him away before
he heals the guy that just tried to murder me. ))
Brian:
|
He's gonna make a strength check to
try anyway
|
* Brian rolls: 1d20+2 => 11 + 2 = 13
* Adam rolls: 1d20+2 => 14 + 2 = 16
Brian:
|
For the record, a few scouts are in
the room, and were sipping on some orcish brew when you poured
down the stairs
|
|
Scout Servent:
|
He's going to die!
|
|
Cerim Potter:
|
He'll be fine for a moment. He needs
to be restrained first.
|
Brian:
|
He looks to the scouts, who storm
upstairs without another word
|
|
Scout Servent:
|
What is going on here?
|
|
Cerim Potter:
|
Three orcs walked right past you all
and just tried to murder me in my sleep.
|
|
Scout Servent:
|
There are always scouts coming in here
to sleep. How do I know you didn't start it?
|
|
Cerim Potter:
|
If I did, then why are their bodies
laying by my bedside and why am I still in my nightclothes?
|
|
Scout Servent:
|
I'm checking the scouts' packs for a
rope. If I tie him can I heal him?
|
|
Cerim Potter:
|
Yes.
|
Cerim Potter: (( Did Aaron not get up from my
healing? ))
Brian:
|
rolling to get up from incapacitation
is a different thing
|
Brian:
|
since you have no connection level
with Aaron, and are not his leader, his next roll is in an hour
|
Cerim Potter: (( oh. then healing these fools
will be alright. ))
Brian:
|
Cool. They will definitely get healed
before they bleed out all the way.
|
Brian:
|
And the scouts report just like you
said it.
|
Brian:
|
Upon brief disussion, they decide you
two should stay here under a proper guard, letting nobody in or
out, until word can be sent to the church.
|
Brian:
|
Do you voice an objection?
|
Cerim Potter: (( we weren't allowed to leave
anyway, so no. ))
Brian:
|
Also, I'll leave it up to you guys on
if you want to call this a stopping point or carry on.
|
SyRaX:
|
I wouldn't mind carrying on, what
about you?
|
Adam:
|
This is about all I have time for today
|
Brian:
|
Good news is we can keep a faster
cadence now that the party is split again.
|
Brian:
|
If it ever was a party...
|
SyRaX:
|
when's the next session?
|